The Depths is the third chapter the player encounters. It takes the shape of a greyish stone cave, littered with bones.
Rooms[]
- 1: The room will always appear once in this floor
- 2: The room will always appear twice in this floor
- Possible: There is a chance for this room to appear, usually due to certain criteria being met
- *: This room can only appear due to a bug or special item
- -: The room cannot appear in this floor.
Rooms with the core game | ||||
Rooms | The Depths 1 | The Depths 2 | The Depths XL | Note |
---|---|---|---|---|
Regular Rooms | 10 - 12 | 14 - 15 | 21 - 31 | The player must have Wrath of the Lamb installed for The Depths XL to appear. |
Treasure Room | 1 | 1 | 2 | |
Shop | 1 | 1 | 1 | There is always one shop, even in XL floors. |
Secret Room | 1 | 1 | 1 | |
Boss Room | 1 | 1 | 2 | Boss Rooms are always linked in XL floors. |
Challenge Room | Possible | Possible | Possible | Will only be generated if Isaac has full health while entering the floor. |
Arcade | - | Possible | Possible | Only generated when Isaac has 5 Coins upon entering a new floor or part. |
Devil Room | Possible | Possible | Possible | After fighting Mom, a Devil Room can appear and the sound will still play, but it is not possible to enter it as no door will appear. Using The Joker Card or teleporting out of the Boss Room and re-entering will allow you to enter the room. |
I AM ERROR | Possible | Possible | Possible | Only reachable by using the Telepills, which have a 6.66% chance to teleport Isaac to this room. |
Rooms with Wrath of the Lamb | ||||
Rooms | The Depths 1 | The Depths 2 | The Depths XL | Note |
Super Secret Room | 1 | 1 | 1 | |
Curse Room | Possible | Possible | Possible | |
Sacrifice Room | Possible | Possible | Possible | |
Angel Room | Possible | * | * | After fighting Mom, an Angel Room can appear and the sound will still play, but it is not possible to enter it as no door will appear. Using The Joker Card or teleporting out of the Boss Room and re-entering will allow you to enter the room. |
Library | Possible | Possible | Possible | 5% base chance to spawn, 25% if Isaac is holding a book. |
Boss Challenge Room | Possible | Possible | Possible |
Monsters[]
Monster | Description | WotL DLC |
---|---|---|
Attack Fly |
Red Flies that follow Isaac and deal touch damage. | |
Moter |
Follows Isaac, similar to Attack Flies. Will split into 2 Attack Flies upon death. | |
Pooter |
Slow-moving flies that fire single blood shots at Isaac. Pooters do not deal touch damage. | |
Boom Fly |
Flies around the room diagonally, dealing touch damage and exploding with a large blast radius upon death. | |
Boil |
Stationary enemy that shrinks upon being hit. Will quickly swell up if not killed in time. Fires multiple short-ranged blood projectiles when fully swollen. | |
Hive |
Walks around the room, avoiding Isaac while spawning Attack Flies. Spawns a large number of Flies upon death. | |
Leaper |
Jumps around the room quickly, but not as fast as F. Hoppers. Occasionally jumps high into the air, dropping down elsewhere while firing 4 blood shots in a plus pattern. | |
Mr. Maw |
Walks towards Isaac, quickly launching its head, still attached to its body by a cord. Turns into a Maw or Pacer upon death. | |
Globin |
Walks towards Isaac, dealing one heart of contact damage. Turns into a pile of goo after taking enough damage, where it can be killed. Will regenerate after a short amount of time if not killed quickly. | |
Gazing Globin |
Quickly walks towards Isaac, dealing one heart of contact damage. Turns into a pile of goo and slides away after taking enough damage, where it can be killed. Will regenerate after a short amount of time if not killed quickly. | |
Knight |
Moves erratically around the room. Can only be damaged from behind. | |
Selfless Knight |
Moves erratically around the room, charging at Isaac at very high speed. Can only be damaged from behind. | |
Brain |
Crawls around the room, leaving a trail of red Creep that does one heart of damage. | |
Guts |
Attaches itself to a wall or obstacle, such as a Rock, rolling around the room. | |
Leech |
Quickly charges towards Isaac when he gets in its line of sight. | |
Host |
Invulnerable stationary enemy. Raises its head up when Isaac gets close, revealing a fleshy stem that can be damaged. Upon raising its head, it will fire 3 blood shots and lower its head again. | |
Red Host |
Stationary enemy that can be damaged even when its head is lowered. Fires 5 blood shots instead of 3 when rising, and fires more frequently. | |
Vis |
Charges up a Brimstone laser when Isaac gets in its line of sight. | |
Baby |
Fires a single blood shot at Isaac. Can teleport and reappear elsewhere. | |
Stone Grimace |
Stationary and invulnerable monster that fires a fast-moving blood shot at Isaac. Stops firing when room is cleared. | |
Vomit Grimace |
Stationary and invulnerable monster that fires an IPECAC shot at Isaac. Stops firing when room is cleared. | ✔ |
Bosses found in normal rooms: | ||
Blastocyst |
Hops around the room, firing 4 large blood shots in a + pattern. Splits into two smaller parts upon taking enough damage, and into an Embyro at the end. |
|
Larry Jr. |
Multi-segmented enemy that quickly crawls around the room, not targeting Isaac. Constantly leaves trails of Poop. | |
Fistula |
Floats around the room diagonally, splitting into smaller, faster versions every time it takes damage. Smallest versions spawn a Charger when killed. | |
Chub |
Moves around the room randomly, charging at Isaac if he gets in her line of sight. Constantly spawns Chargers. |
Bosses[]
Room-Layouts[]
Related Achievements[]
"I Killed Mom!" - Defeat Mom in The Depths 2.
"Loki's Horns" - Defeat all of the bosses in The Depths. (Monstro II, Loki, Mom)
"Dark Boy" - Complete The Depths without taking damage.
Chapters | |||||
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Chapter 1 | Chapter 2 | Chapter 3 | Chapter 4 | Chapter 5 | Chapter 6 |
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